Fans of Black Myth: Wukong have reason to rejoice. One of the biggest issues many players had with this title was the lack of an in-game map. Thankfully, however, one modder was able to fix this problem and release a mod that does just that.
This mod was created by modder “wmm555” and adds a map in the game. So it will now be easier to explore the game's environments. This mod is a must have for pretty much everyone, so be sure to get it.
You can download the mod from this link. Once downloaded, you need to extract it to the “b1” folder in the game's root directory. Then you need to add the “-fileopenlog” command to the Steam launch options. This is a crucial step. If you don't run it, the mod won't work.
After installation, you can press “m” to switch to the large map mode and “n” to change the camera view. You can use the directional keys to move the map and use the mouse wheel to zoom in or out. You can also use J to mark a location. And finally, you can use “O” to cancel/resume the pause. However, do not open the backpack during the pause or the game will crash.
I'm currently on Chapter 4 of Black Myth: Wukong and have enjoyed it for the most part. Honestly, the lack of a map doesn't bother me. I don't know why Game Science didn't include one, either. Still, I know many would like one. So here we go. Now you can have a map in the game.
Speaking of Black Myth: Wukong, I also recommend downloading these other two mods for it. The first one enables Virtual Shadow Maps. This is a must have for anyone who doesn't use Ray Tracing. By default, the game has terrible shadows which makes everything look kind of bad, so be sure to get that if you don't want to use Path Tracing. The other mod allows you to disable oversharpening. In addition, it also has a FOV setting.
Have fun and stay tuned for more!


John is the founder and editor-in-chief of DSOGaming. He is a PC gaming fanatic and is a huge supporter of the modding and indie communities. Before founding DSOGaming, John worked on numerous gaming websites. Although he is a diehard PC gamer, his gaming roots lie on consoles. John loved – and still loves – the 16-bit consoles and considers SNES to be one of the best consoles. However, the PC platform won him over consoles. This was mainly due to 3DFX and its legendary dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on “The Evolution of PC Graphics Cards”.
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