Hey, remember Lost In Random? I reviewed it a long time ago and thought its Burton-esque setting and story were top-notch, but it felt a bit reliant on the same old combat. Moonhood Studios, the creators of LIR, announced The Midnight Walk at last night’s PlayStation State Of Play showcase. And it looks set to continue their appreciation of the dark and strange. For example: A first-person adventure in which you play as The Burnt One, who must navigate a hideous grass creature through a twisted universe.
The ugly clay creature is called the Potboy, and you must use his flame to “light your way through a conflicted world of wonder and terror.” In the trailer, an old man says, “Who took the sun?”, suggesting that this clay world has been shrouded in darkness for a long time (callbacks to Elden Ring's Shadow Of The Erdtree lore). And thus, the reason why all these flowing, wrinkled abominations want a bite of your Potboy's flame.
What's quite unusual is the art style, where everything is sculpted from clay and scanned into the game. It's also paired with stop motion animation so the world has a suitably clustered feel.
It looks like the game's story will be split into “five tales of fire and darkness,” and you'll encounter a bunch of strange people on your midnight stroll. Like a house with legs, a man in a big hat, and a person with an umbrella. Otherwise, it looks like Potboy will light the way by using a matchstick as a shotgun and shooting sparks out of his head?
We don't know much more, but what I do know is that I'm cautiously excited for it. It's due out for Steam in 2025, and will be on Steam VR as well. For the VR version, it looks like it'll use eye tracking, so you can close your eyes “to focus on sounds and manipulate the world around you.” Duh.