Sony and Infold Games have released the first gameplay video for Ballad of Antara. Ballad of Antara is a free-to-play ARPG. The video shows 14 minutes of gameplay and gives you a first look at how the game works and how the combat works, so be sure to check it out.
Ballad of Antara is an open-world action RPG with a release date targeted for 2025. The game will be powered by Unreal Engine 5 and will be released for both PC and PS5.
From what I can tell from this first in-game video, the graphics look great. Okay, okay, that's to be expected since this is a current-gen UE5 game. Still, it's worth mentioning. Plus, like I said, it's pretty refreshing to see small development studios making games with this kind of graphics.
As for the combat, I have mixed feelings. The light attacks feel a bit too slow in my opinion. Otherwise, Ballad of Antara feels like a mix of Sekiro and Elden Ring. So you can block, dodge, and parry the enemy attacks. You also have some special moves (that can deal a lot of damage) at your disposal.
From what I see, the game will have traditional RPG mechanics. In other words, you will instantly get XP when you defeat enemies. You will not get “Souls” that you have to use on campfires to level up your character. At least I didn’t see anything like that in the video. So that’s a relief, since this type of leveling up is one of my biggest criticisms of the Souls-like games.
Another interesting thing is that you can switch between two or three different classes at will. Each class seems to have its own health bar, so this is a cool feature that can make your battles easier.
Anyway, this looks like a really interesting F2P action RPG. It has some features that make it more than just an Elden Ring clone. Whether it's worth your time remains to be seen.
Enjoy the video and stay tuned for more!
John is the founder and editor-in-chief of DSOGaming. He is a PC gaming fanatic and is a huge supporter of the modding and indie communities. Before founding DSOGaming, John worked on numerous gaming websites. Although he is a diehard PC gamer, his gaming roots lie on consoles. John loved – and still loves – the 16-bit consoles and considers SNES to be one of the best consoles. However, the PC platform won him over consoles. This was mainly due to 3DFX and its legendary dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on “The Evolution of PC Graphics Cards”.
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