YouTube's “Cycu1” has released a new video comparison between the original version and the upcoming remake of Silent Hill 2. This video will give you an idea of how close the remake will be to the original material, so be sure to check it out.
As you may know, Silent Hill 2 used fixed camera angles. The upcoming remake, on the other hand, will use a third-person perspective. So, to get identical scenes from both games, the YouTuber used a TPP mod for SH2. This one is identical to the ones we shared for Silent Hill 3 and Silent Hill 4.
Bloober Team has managed to stay true to the original version. The team has recreated all of the game's locations. And not only that, they have also kept the game's iconic fog. Everything feels like the SH2 you loved. So don't expect this to be a reimagining of SH2 like the RE remakes were. This seems to be a 1:1 remake.
Honestly, I'm totally fine with that. Many gamers have been asking for 1:1 remakes of the classic games for years. And now we're getting one (or should I say two, since Metal Gear Solid Delta: Snake Eater also seems to be a 1:1 remake). It's ironic, but of all the companies, Konami is the only one that delivers what diehard fans have been demanding.
Silent Hill 2 Remake will use Unreal Engine 5. In October 2022, Bloober Team shared its first PC system requirements, which said an NVIDIA RTX2080 could run it at 1080p/High/30fps. Since these PC specs were released two years ago, I'm curious to see if Konami will update them. For now, Steam still lists the same PC requirements.
Konami will release Silent Hill 2 Remake on October 8th.
Have fun and stay tuned for more!
John is the founder and editor-in-chief of DSOGaming. He is a PC gaming fanatic and is a huge supporter of the modding and indie communities. Before founding DSOGaming, John worked on numerous gaming websites. Although he is a diehard PC gamer, his gaming roots lie on consoles. John loved – and still loves – the 16-bit consoles and considers SNES to be one of the best consoles. However, the PC platform won him over consoles. This was mainly due to 3DFX and its legendary dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on “The Evolution of PC Graphics Cards”.
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